Gamification in the Library
Date
2022
Authors
Nichols, Joi
Journal Title
Journal ISSN
Volume Title
Publisher
Abstract
How can Gamification help your library and what is it anyway? Gamification is the idea of adding game-playing elements to educational situations. Gamification is a great way to increase student engagement, motivate them to perform better, and helps them learn new concepts in a fun and safe environment. Today we will learn about some fun and easy ways to engage students and staff by incorporating simple but fun gaming methods into the library.